Eye of the Erime

This place is not meant for you. It may not be meant for humans. The shapes, the structures, the roads, the traces of peoples gone for millions of years. But where some would be terrified by this strange unfamiliarity, you are intrigued. Equipped with only your wits and a simple camera, you explore the ruins of this ancient civilization torn asunder by a phenomenon they did not understand. Wandering past objects phasing into and out of existence you wonder; will you discover what led to the downfall of these people, or will you succumb to the same fate?
This project was developed as a part of the Bradley University Game Design and Development Master's Program. I worked as the lead producer, managing scope, schedules, and generally putting out fires for a team of ten graduate students over the course of a one-year development cycle. Getting to work with not only friends and co-workers from my Undergrad program, but new individuals as well, provided experience in conflict resolution, adapting to new work-styles, and uniting a team under one common goal.
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